using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_ULDA_009 : SimTemplate //* 潜力解锁 Unlocked Potential
	{
		//<b>Passive</b>At the start of the game, set the Attack of each of your minions equal to its Health.
		//<b>被动</b>对战开始时，使你所有随从牌的攻击力等同于其生命值。
		
		
	}
}
